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| 10/01/2008 Inquisition
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| Welcome to Hive World Golgotha XVII; you are an Inquisitor of the great Imperium of Man in the world of the Warhammer 40,000 universe. You have been summoned to cleanse an underground base infested with Chaos.
This is a solitaire Role Playing Game and should be easily played and completed.
Inquisition was created by Neuicon and Sean [...]
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| 08/15/2008 Taverns & Drakes
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| Hear Ye, Hear Ye
The Kingdom of Blim, under the Not Too Bad Leadership of King Harold the Adequate, is no longer in need of Adventurers as the Kingdom has more than its fair share and has been satisfactorily protected from monsters of all sorts for quite some time.
With 80 percent of those listing their primary [...]
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| 08/15/2008 Krone
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| As a badass Barbarian, you heft your mighty battle ax and cut down your enemies while trying to contain your rage.
As a badass Noble, you use your social position to scheme your way to power while trying to overcome your madness.
As a badass Sorcerer, you use blood to summon vile demons to do your bidding [...]
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| 08/15/2008 Sovereign
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| Abandoned
Your parents left you, left you to fend for yourself in the harsh world. Destined for a life of destitution and despair, you had little hope for survival.
The Emperor Rescued You
His servants found you and recognized the faintest sliver of greatness you held. They rescued you, gave you a new home and a new family.
All [...]
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| 08/12/2008 The Sword of Martin
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| The Sword of Martin allows players to take on the role of creature’s in Brain Jacques’s world of Redwall. It uses a versatile priority-based system that uses a roll-high d10 resolution mechanic. These two facets combine well, allowing players to truly take on whatever role they care to, from a former family man [...]
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| 08/11/2008 Tunnel Quest
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| Tunnel Quest is a brief but complete set of fantasy role-playing rules.
The original ideas were spawned by Paul Elliot (of Zenobia fame; if you’ve never heard of it, Google it!) and further developed by myself.
The system favours a quick and easy style of play with limited bookkeeping for the GM - a single dice roll [...]
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| 07/30/2008 Apathy: The Calling
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| Apathy: The Calling is a lighthearted RPG in the vein of games such as call of cthulhu. The Player’s play everyday joes picked by Cthulhu and must deal with their increasingly weird world.
[1.2] Introduction or This is YOUR life!
Stan sat there on the couch, while the Yuggya invaded his home, but it was okay, America’s [...]
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| 07/03/2008 Picking Sides The Role Playing Game
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| What if there are angels living among us? Daemons? What about ghosts? Is there such a thing as reincarnation? Can you gain power from your mortal flaws? What is the point of it all, anyway? This game explores these ideas in a free format. I’ve also written a [...]
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| 06/23/2008 Resourceful
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| Resourceful started out as a treasure-hunter game, but it evolved to place more emphasis on resource management and could be used for a lot of things–with some work. This 24-hour version has some obvious gaps and flaws, but should surprise you a bit with stuff you haven’t seen before.
This is a game about resource management, [...]
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| 06/20/2008 DUNGEON SQUAD – Yet Another Variant
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| I’ve got yet another variant set of rules for Dungeon Squad - this one tries to replicate the class abilities and powers of characters from D&D 3.5 and 4.0. I’d like to get the word out as much as possible. There’s also a link to it (and more) on my website: dominowriting.com/games.html
The [...]
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| 06/09/2008 Beltaine
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| Beltaine is a 24 Hour RPG I did well over a year ago and never got around to posting. I think the card-based mechanic has some untapped potential, and I plan on revising the game and linking the suits more closely to the setting (after all, the point of using cards as a randomizer [...]
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| 05/30/2008 SpellCaster
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| SpellCaster is a magical and physical combat game for two or more players. Each player is represented by a Spell Caster, a warrior mage trained in the ways of combat and magic, skilled in powerful martial arts techniques and armed with a complete arsenal of spells. The goal is to defeat all others players and [...]
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| 05/30/2008 Edge of the Century
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| Edge of the Century is my second 24 Hour RPG attempt. I didn’t get as much time to work on it as I’d wanted to (about 4 hours, total), but I think it’s still playable. The game has some innovative narrative mechanics (at least I hope they’re innovative) and a fairly unique, but [...]
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| 05/23/2008 House of Masks
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| HOUSE OF MASKS: A roleplaying game of Secrets and Sorcery, Power and Greed, Violence and Revenge
2008 Game Chef winner!
Six players switch in and out tag-team style to play three predefined characters in a complex, randomized web of intrigue and sorcery.
2. OVERVIEW:
In a far off land where mighty sorcerers dwell, the God-King Castor rules from a [...]
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| 05/21/2008 The Californian Job
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| “Whats the catch?” Asks your friend Jose. “The police will probably respond within
minutes so we need to strike fast” As you conceal your pistol and open the door. Jose and
you pull down your masks and draw guns; A guard prepares to fire but Jose fires first, nailing
the guard in the skull. “THIS IS A FUCKIN ROBBERY!” Screams Jose.
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| 05/14/2008 Submission problems!?
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| Heya, this is your darling psychopathic submission sitter Evil1 reporting in. I have seen some people on rpglab saying they have submitted rpgs here and i have checked my box to no avail
So i will flat out say this: I am online EVERY DAY and my yahoo client alerts me to ALL new mail inside [...]
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| 05/03/2008 Dungeon Squad: Adventures in the 41st Millennium
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| Adventures in the 41st Millennium puts you behind the gun in battle against hordes of enemies, or in a planet doomed by anarchy and run by gangs.
This game runs on the original Dungeon Squad System and brings the Warhammer 40,000 Universe to life as your party tries to survive the mass combat of the 41st [...]
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| 04/30/2008 Starcraft: Tactical Miniatures Combat
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| Starcraft: Tactical Miniatures Combat is a game of skirmish-based combat set in the Starcraft Universe. This game was created by Neuicon and Sean Daniels, and play-tested over a period of time. The rules are fun, exciting and very simple to understand. If you have ever played Dungeons and Dragons Miniatures or Star Wars Miniatures, then [...]
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| 04/29/2008 Comments are open!
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| Comments are now open for the games and submissions on this site! You can now post your thoughts, reviews, etc. about the game submissions directly under the game’s intro page.
If you have an opinion or a suggestion on this, please post a comment below or email me.
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| 04/28/2008 Terribly Beautiful
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| How will you be remembered after you die?
This is the question being faced by the Terribly Beautiful, former prostitutes who find themselves facing a slow death at the hands of the disease known as the Pale. Is there still hope to be found when life is slipping away?
TO TOUCH IMMORTALITY
It is the [...]
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| 04/27/2008 Warriors, Wizards & Wanderers
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| Welcome to a world where magic exists and legends are true, a world where knights battle dragons to save the day, a world where cunning thieves try to outsmart powerful warlocks to snatch some of their treasures. Welcome to the fantasy world of Warriors, Wizards & Wanderers!
Warriors, Wizards & Wanderers is a complete fantasy RPG [...]
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| 04/26/2008 Star Wars: Great Hyperspace War
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| “The galaxy is in great peril. With the advent of the Sith invasion of the galaxy, the Jedi order is calling on their members to take an active role in the defense of the galaxy. The Sith are ruthless enemies with nothing to lose, so the characters must out forth their every effort [...]
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| 04/26/2008 Five by Five
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| Five by Five is a “choose your trait” style RPG that makes unique use of the d6 (called the d5) to create an easy to learn and easy to play universal task resolution system. The game is meant to be flexible enough to satisfy a variety of settings and easy enough to pick up and [...]
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| 04/26/2008 Powers-Brawl RPG
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| Powers-Brawl is the RPG of superhero battles with the emphasis on POWERS! Creating a character is as simple as choosing a few powers. There are no points to spend or attributes to roll… just select some powers and start playing right away! Players who are not sure what kinds of characters they want can even [...]
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| 04/26/2008 Pillaging the Pitiless Palace
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| As the prisoner of a selfish, cruel dictator who swiped all your merchandise, you can get mad and you can also get even. You just need to get out of your cell and escape the palace with all the loot you can carry, before the helpful staff put you on the menu for their pet [...]
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| 04/26/2008 The Dream Merchants
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| My Game Chef 2007 entry: The Dream Merchants
The Pitch: In the future…memory is currency. The players take the role of Dream Merchants who trade in forbidden and special memories in a world where strong emotions are punished. Will these memories hold the key to save their souls? Or will they end up like the rest [...]
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| 04/26/2008 Dark Spell Diceless
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| Dark Spell Diceless is a collaborative fantasy role-playing game that puts authority into the hands of the players. Features an unpredictable diceless resolution system with almost no resource management, no bidding, and absolutely no GM fiat. Simple rules to create any sort of fantasy monster or hero. Flexible and powerful but well defined magic. Can [...]
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| 04/26/2008 Excalibur: The Complete Guide
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| The world of Albion is in despair. Evils arise from the dark corners of the world. Orcs and goblins pour out of their lairs in endless droves. Dragons and great beasts of untold terror stir from their underground caverns. But bastions of civilization, defended by stout champions of great courage, stand against this dark tide. [...]
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| 04/26/2008 A Funny Thing Happened
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| A Funny Thing Happened is a game designed to fill in the blanks in journeys. To detail the intereactions and minor foibles that whilst not central to an epic plot can still occur on any journey.
It is also intended to be playable whilst on a journey. Players take it in turns to describe the story [...]
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| 04/26/2008 The Usual Suspects
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| One player plays as playboy billionaire James Bloodfang, whom has journeyed to his fathers castle with his four friends in order to discover who killed him. In this tale of suspense and thrills five players will be trapped in the same castle. three are innocent, and Jason must find out the fourth.
The Usual Suspects
A scary [...]
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| 04/26/2008 d100 (System Core)
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| d100 is a rules-light, semi-generic (biased towards modern horror/fantasy) RPG rules set with a self-contained determination system. Combat is VERY bloody yet fast-paced. The design idea was to have a flexible system that fits the “System in a Can” parameters, yet was able to be developed within 24 hours.
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| 04/26/2008 Immortalis the RPG
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| A 24 hour RPG by Cliff Billing
Yorkshire, UK
(From 10:00 26th March to 05:44 27th March, 2008)
Immortalis’ is a game set in the current day, but it is a world very different from our own. Colonies and space stations dot the Solar System and the first steps to other stars are about to be taken. You [...]
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| 04/26/2008 Where Have You Been?
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| I’ve gotten emails from some of our readers who have noticed that we’ve been a little slow getting the latest submissions on the site. That’s mostly my fault, but I’m here to tell you that there’s a good reason! You may not have noticed, but 1KM1KT has recently undergone a major change in [...]
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| 04/26/2008 Kpachoapmee
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| KRASNOARMEETS is a submission for the November Ronnies. It’s an RPG/minis hybrid centering on the unglamorous southern flank of the Battle of Stalingrad in the autumn of 1943.
It is the autumn of 1942. In the Hero City of Stalingrad, heroic Red Army defenders are battling for their lives against the fascist hordes who have invaded [...]
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| 04/23/2008 DIP-Styx
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| A 24 Hour RPG done on April 20/April 21, 2008 (7 pm to 6 pm), in which the PCs play ordinary people who must investigate and face down creatures of darkness. The DIP-Styx system was designed to encourage Develop in Play character creation style and to be friendly to beginning gamers.
DIP-Styx
An introductory RPG for [...]
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| 01/25/2008 StarCadets
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| This game is Free! Really! Give copies to your friends! (Written: Apr-17-1998)
Printing Instructions: This is an PDF document. Just load and print.
Needed materials: 6-sided dice, paper, writing tools, and 2 or more players.
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| 01/25/2008 Bring Out Your Gods
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| Bring Out Your Gods is an RPG set in the ancient world, spanning from China to Greece to Rome to Egypt. It’s a world where the gods have started to appear, as men and women with animal heads. These people are the new gods, entering a new world. Each has godly powers and must decide [...]
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| 01/25/2008 Letter of Patent
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| Letter of Patent, Tim Morgan - 1 page RPG, 2007
In Letter of Patent, players take on the roles of knights at a late medieval tournament. Knights participate in jousts and melee competitions, while trying to meet ladies and better themselves socially.
Characters are made by creating their letter of patent, a list of the knight’s ancestors. [...]
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| 01/25/2008 Crime Fighter RPG
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| Crime Fighter RPG is a roleplaying game that requires this rulebook, some copies of the Crime Fighter RPG character sheet, some pencils, two six-sided dice, and at least two players in order to play. One player takes the role of CM (Crime Master) while all other players will take the role of PCF (Player Crime [...]
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| 11/01/2007 Flashback
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| FLASHBACK is a game about identity and the power of choice. The Players assume the roles of characters (PCs) that awaken in a strange place, with no memory of their former lives. As the game progresses, Players receive Flashbacks which represent the slow trickle of memory returning to the character. Although the cards indicate the [...]
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| 11/01/2007 kalma
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| In kalma, you will take the role of old, old people who have stolen the breath of others. Now on their last breath, they have one more thing to achieve. kalma was submitted for the 27 Sight & Sound game design challenge.
Characters in this game are old people who have lived past their rightful age.
Some [...]
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| 11/01/2007 Silent Archaea
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| In a war-torn future, an elite unit of soldiers roams the depths of space exploring Palaces, huge warships frozen in space and time. They use their training and sense-enhancing drugs developed by the military to defeat unknown enemies and to learn straight from the Palace’s Memory Flow. But beware, for without teamwork they could easily [...]
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| 08/27/2007 ArKaNa
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| The OMNI-GENRE grows with ArKaNa. Designed in 24 hours. With rules and character sheet (and FREE blank campaign sheet on back!) all on the same, single page, ArKaNa is just begging to be fitted with the genre of your choice and test-driven until it’s engine (multiple d6 opposed rolls comparing character stats. Easy-peasy!) EXPLODES!!! From [...]
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| 07/18/2007 I Play Jeff Moore’s HEX!
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| I Play Games!
HEX is a one page solitaire game by Jeff Moore, an established game designer and author on 1km1kt.net. HEX soon after it was created, inspired the author to issue The Character Sheet is the RPG Challenge, that has been on now for two years running, with 27: The Character Sheet Is The RPG [...]
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| 07/16/2007 I Play THE CREATURE OF MURKY COUNTY RPG!
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| I Play Games!
The game simulates some of the plot from BOGGY CREEK II: AND THE LEGEND CONTINUES a movie that can normally only be survived by watching it as an episode of Mystery Science Theater 3. The legend of the Fouke Monster aka the Big Foot of Arkansas aka the Creature continues and continues in [...]
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| 07/16/2007 Trollblade 2nd Edition
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| TROLL-BLADE 2nd edition. One single page could never hope to hold it. Expanded from both previous releases to a MASSIVE 13 pages, TB2 provides the most comprehensive (and compacted) rules in FRPG. FIVE races, FOUR classes, TWENTY-THREE spells, limitless monsters and magic item creation are all included. Old-skool gaming never had this clarity. Enjoy.
THE GODS
There [...]
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| 07/16/2007 Dungeon Party
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| Dungeon Party RPG is a solo roleplaying game representing a diverse party of fantastic adventurers delving into dangerous dungeons wherein horrible monsters and magical treasures await, all in a far off world of fantasy…
In Dungeon Party RPG, a single player takes the role of a party of dungeon explorers. Instead of playing a single character, [...]
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| 07/16/2007 Bad Day CA
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| Its been a long day. The first place you find yourself going when you get home is the bed. You hear the scratching of some sort of animals at your door, you hear something chirping at your windows, you hear something knocking around your trashcans, you hear the dull sound of fists beating at your [...]
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| 07/09/2007 FREYO
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| FREYO exists as a SINGLE page RPG containing both rules AND character sheet together (with a handy blank side for all those important campaign notes!). FREYO is an OMNI-GENRE game (I.E. - a “clothes horse”. Hang any setting you like on it.). FREYO is free to use as you please (unless you aim to make [...]
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| 07/09/2007 Lucidity
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| Lucidity is a game about dreaming. In the world of Lucidity, for reasons unknown, what people dreamed started to become real. But, for the most part, people didn’t realize that it was happening. The characters are lucid dreamers in a world made out of dreams. Can they save the world from this menace? Or do [...]
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| 06/11/2007 Caught Between Planes
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| One night, when i was walking home in the dark, a thought hit me. “What if there was a game, where you could be good or evil, and fight the deamons of hell or the angels of heavon”. for while, i ignored the idea, but then i figured i could get away with it, im [...]
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| 06/06/2007 The Hive
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| The Hive is a game set in a world that has been taken over by mobs under the control of an alien mind. Sometime in the late 196s, London Transportundercovered an alien spacecraft while excavating an extension at the Hobs Lane underground station. There was a lot of publicity about the discovery of Martians in [...]
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| 05/24/2007 Dungeons and Vigilantes RPG
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| Dungeons and Vigilantes RPG is played using a six-sided die, a pencil, and a copy of this character sheet. This game is be played with another player with a character sheet from Dungeons and Vigilantes RPG or with a character sheet from the game Villains and Dragons RPG.
Dungeons and Vigilantes RPG is played using a [...]
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| 05/24/2007 Villians and Dragons RPG
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| Villains and Dragons RPG is played using a six-sided die, a pencil, and a copy of this character sheet. This game is be played with another player with a character sheet from Villains and Dragons RPG or with a character sheet from the game Dungeons and Vigilantes RPG.
Villains and Dragons RPG is played using a [...]
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| 05/24/2007 Dawn of the Dumb
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| The zombie invasion had swept the nation… City after city had fallen to the zombie horde… Starting on the east coast, the horde had moved steadily to the west… As the zombies descended upon the city of Oakland, the horde never saw it’s defeat coming at the hands of the Hyphy Movement… One by one, [...]
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| 05/17/2007 Fear on Four RPG
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| Fear On Four was a BBC radio program that aired from 1988 to 1993, then returned to be aired anew in 1997 and 1999. The radio drama featured horror stories and was hosted by The Man In Black, as played by Edward De Souza. Fear On Four RPG is a one page roleplaying game based [...]
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| 05/14/2007 MACE: Martial Arts Card Engine
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| MACE is a game for 2 - 4 players. MACE simulates the fantastic martial arts battles common to fighting games and anime. Each player is represented by a Fighter, a master of the martial arts complete with vicious Strikes and powerful Blasts of energy. The goal is to Knock Out all other players Fighters, with [...]
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| 05/14/2007 Schools Out For Eternity
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| You take a step into your classroom and kick open the closet, clutching your handgun. The smell of perfume escapes the closet as the girl sits there, shielding herself, screaming at the top of her lungs for mercy. You kneel into the light and she realizes you’re still alive. She stands up and smiles at [...]
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| 05/14/2007 Sputnik Lost
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| Russia ushered in the space age on October 4, 1957 with the launch Sputnik. That original 58cm metal sphere would in turn lead to a race between the superpowers to put men on the moon. After America won, all references to the Soviet moon program were denied, until the glasnost period of the early 199s.
Sputnik [...]
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| 05/11/2007 Simple Supers RPG
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| Simple Supers RPG is a super simple roleplaying game representing a world of superheroic adventure. All the rules for Simple Supers are contained within one single sheet of paper, a character sheet that can be used to keep track characters in the game as well as to have all the rules handy in one page. [...]
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| 05/11/2007 Trollblade Referee’s Guide
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| First, TROLL BLADE gave players a full system of rpg rules AND character sheet on a single page. Now for referees comes the companion piece, Troll Blade(R). Full rules for creating just about any monster and their treasure AND again, all on a single page. Requires the Troll Blade rules to play.
MONSTER EXAMPLES
Goblin - rank [...]
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| 05/03/2007 Trollblade
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| TROLL BLADE. One SINGLE page. One FULL fantasy RPG. In the tradition of both 1km1kt’s Adventurer rpg and R(age), P(recognition), G(race), the TROLL BLADE PLAYER’S GUIDE presents both the rules AND the character sheet on the SAME sheet of paper. Old-skool adventuring in the spirit of red box D’n'D and Fighting Fantasy - requires dice [...]
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| 05/03/2007 Search and Destroy
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| “Here’s your man, Marshal. The warrant said dead or alive.”
I dump the corpse of my quarry in front of the marshal’s desk. The marshal recoils in shock, but recovers quickly. He reaches into the desk and pulls out a stack of credits as thick as the powerpack on my blaster.
“There y’are. 2, credits blood money, [...]
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| 05/03/2007 His is the Hand
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| Although Dr Alphonse Moreau perished on Noble’s Isle sometime in late 1887, his work did not. In 1891, an expedition was sent by the British government to salvage what they could and return any papers or specimens that were still alive. Although the expedition was publicly reported as a failure, it did succeed in bringing [...]
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| 05/03/2007 Tranzistor Zenith
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| This time I made a one page mecha RPG based on the cartoon series Tranzor Z, and I also made a game master’s guide pdf to go with it.
It can be played without the Ze master’s Guide (the guide is optional for those desiring to make a standard roleplaying campaign out of the RPG).
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| 04/21/2007 Mech A RPG Contest
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| Hey everyone!
AndyK of 24hourrpg turned me on to this really cool contest that got started over in the rpg.net forums. Basically, JohnDeHope3 had $3 worth of Mech-themed RPG art lying around and decided to see what kind of games people would come up with if he opened it up for public use! Personally, we think [...]
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| 04/16/2007 Royal Battles
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| Download (.pdf)
Royal Battles is a strategic board game of small scale battles played with playing cards and chess pieces. In Royal Battles players compete to defeat each other in head-to-head combat. Each player builds an army of 4 units (represented with chess pieces) and maneuvers them on a battle board made from a tile grid [...]
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| 04/16/2007 Duel Blade
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| Download (.pdf)
A two-player head to head combat mechanic for table-top game play, Duel Blade pits two combatants of equivalent skill in a contest of strategy and endurance. Choice of armor and weapons helps to shape combat strategy and fighting style. Weapons balance attributes of accuracy and power, armor balances the attributes of evasion and deflection. [...]
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| 04/12/2007 Vast, Cool, and Unsympathetic
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| Submitted for the 24 Hour Modus Operandi Challenge: The Wars of the Worlds between Earth and Mars is coming, and you’re the first Martian spies. Put the filthy bipeds in their place and find every weakness in the human scum.
This great War lies decades in the future. Perhaps the awful horrors of the Heat Ray [...]
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| 04/12/2007 Okhrana
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| A Story Game of Espionage and Revolution ‘Okhrana’ takes place in the year 1899, in the City of Light: Paris.
Fleeing from persecution in their homeland, thousands of political emigres from Czarist Russia have ended up here. But they are not alone.
For over fifteen years now, the Czarist secret police, the Okhrana, have been watching the [...]
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| 04/12/2007 Operation: Caveman
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| A beer & pretzels RPG of espionage hijinks at the dawn of time. It’s a rough life out there for a caveman, especially one from a small tribe such as your own. You live in a cave, subsisting on fruits and berries, and the occasional piece of wild game. Nobody’s invented pastimes yet, so you [...]
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| 04/12/2007 Dictatus Papae
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| Disclaimer
This game should not be taken as a slur or attack on the Catholic Church as it stands today. Nor do I seek to insult anybody’s religious beliefs. Aside from the details provided in the “Historical Overview” section, which I have tried to keep as accurate as possible, this game should be treated as a [...]
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| 04/12/2007 Welcome to Intrigues
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| A RPG dealing with the finding and acquiring of artifacts for art dealers and connoisseurs.
The Setting
Welcome to Intrigues is a RPG dealing with the finding and acquiring of artifacts for art dealers and connoisseurs. In it the players take on the roles of thieves, informants, spies, fences, middle men, working the Art Circuit to find
and [...]
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| 04/12/2007 The Watchers
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| It is some time after the Creation and before the Great Flood. War rages across the Heavens. Some angels sinned against god, and were exiled from Heaven. Others chose to rebel against the Lord. Under Samael’s leadership, these fallen angels wage war against to forces of the Creator.
In every war, there is espionage. You have [...]
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| 04/12/2007 Grunting: The Race for Fire
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| Introduction
It is a time before time. When men and dinosaurs roamed the earth together, and the wheel had just been invented. Men and women roamed the plains in their loincloths, hunting mammoth, and creating the first communities. Language is just starting to find its feet, and some bright little cave-sparks have begun to harness the [...]
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| 04/12/2007 The Sun Never Sets
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| What’s This All About Then?
The Sun Never Sets is a quasi-historical supernatural-conspiracy-espionage game set primarily in the nineteenth century and the fourteenth century BC, with stopovers at intervals throughout the intervening three millenia.
It is a “24-Hour RPG”, meaning that it was designed in (more or less) one 24 hour period. I started typing at 7pm [...]
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| 04/12/2007 Cola Wars
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| Intro
This is for the contest held by Modus and 1kt1km. It took me way too long to finish and i jumped the gun. So heres just what i had. Maybe next time i can get a eligible entry.
In the 8’s the Cola Industries were being established at lightning speeds, distributing drink after drink to thirsty [...]
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| 04/12/2007 Rings of Jerusalem
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| We are the Sabbath Ghosts. Devout Jews preform no work from sundown Friday until Saturday night. No switches are flipped, no coin changes hands, no creature harmed. But our enemies do not rest on holy days.
Thus the Rabbis of of our colony have made dispensation. Each member of our group is officially dead and symbolically [...]
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| 03/29/2007 Battle Royale
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| You play as a version of yourself, pretty much. you start the process with 3 creation points. first off you pick a body type,then you pick some features. then you purchase some skills, maybe get some points by giving your character disadvantages. Please be semi realistic on what you start with as skills (because I [...]
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| 03/29/2007 Artificial Life
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| The basis of this game is that every player is a Scientist in a experiment tampering with life itself. This experiment is that each scientist in the group has a small force of artificial beings (Cyborgs) in a test area, a synthetic maze of steel with many rooms and living areas. the ultimate test of [...]
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| 03/26/2007 Abeo Lite
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| Everything you think you know is a lie.
There’s a larger, deadlier place lurking behind the file cabinets, closet doors and televisions we’ve built to shut it out. There are lovely, dangerous things waiting for you, if you would only step off the edge and into their arms.
Nightmares, dwellers at the crossroads, succubi, vampires and a [...]
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| 03/23/2007 Up Go The Heads
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| A fun game about the funny old game of football.
Written in 24-hours to satisfy the needs of the Conpulsion charity auction bidders, UGTH is a hard-tackling game of diving and scoring. Whoooooof! He really hit that one.
1-1, we’re in the final minute of extra time.
Penalties await these two teams.
McNicol goes to take the corner, this [...]
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| 03/23/2007 Advent: Magicka Rising
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| Advent: Magicka Rising
Advent: Magicka Rising (later referred to as just Advent) is in essence Pokemon with swords, magic and the ability to beat monsters into a bloody pulp, should they prove to be disobedient. For a long time (since I was around eight) the idea of running around with a team of monsters that answer [...]
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| 03/23/2007 Drunken Bear Fighter
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| Drunken bear Fighter is a one-page RPG that focuses around the dangerous underworld of Moscow where drunken bears terrorise the helpless citizens. Formed to combat the menace of ursine alcoholics, the Russian Drunken Bear Fighting Organisation (or RDBFO, pronounced ‘Rudbeefo’) sends specially trained agents out into the field to pacify the streets of Russia.
Comes with [...]
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| 03/01/2007 The Elements
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| You assume the role of a Mage who has extraordinary control over one of the four Elements. To create a character, roll 4d4 five times and apply the numbers to the fiveattributes going down the list. To determine which Element you have control over, take the highest attribute number (ignore Defense) and that is what [...]
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| 02/06/2007 Know Thy Enemy: Preparing To Host Your First Game
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| Let me begin by clearing a misconception I, myself, used in the title. If you are hosting a game and view the players as your enemy, you are already off on the wrong foot. Although it is your job to make them work for what they get; you are not their opponent and they are [...]
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| 02/02/2007 Parliamentary! A Game of Politics; Powered by the Lucky Number System
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| Tired of Corrupt Politicians, a Bungling Bureaucracy, and a bunch of people you wouldn’t trust to cut the grass, making important decisions for you and your community?! Parliamentary! is a game wherein the players take the role of legislators and take control of the governmental process. Compete against or Conspire with your friends to “Make [...]
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| 01/27/2007 Ironwood Media Review of E-RPG
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| I received this email from Willie Santana of Ironwood Media. If you would be interested in writing a review of their product for a free copy of the game, please let me know.
Thanks,
Keeton
Hi all, I first let me say that I have enjoyed reading your blogs for the past few months.
I am one of the [...]
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| 12/23/2006 Iliamna Unknown
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| Having launched Undead, a successful game, the software engineers take vacation in Alaska. They travel up the Kvichak River in winter to Lake Iliamna. On the lake, they set up camp and search for the Iliamna monster, nessy of the north. Unknown to the engineers, the code in Undead has opened a tunnel to the [...]
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| 12/19/2006 Santa vs. the Hippies
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| In Santa versus the Hippies, you play an elf charged with the job of reinstating the Christmas Spirit of a commune of Hippies. It uses a non-traditional system for combat, which is actually quite non-violent. Despite the apparent ridiculousness of the game, it does include some adult themes. This game was originally planned to be [...]
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| 11/08/2006 Knights of Camelot RPG
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| Knights of Camelot is a card - based tabletop rpg. Other rpgs like Dungeons and Dragons have all the expensive books and materials that you need to have to play. Not KOC. When I was thinking of an rpg to create I thought to myself, what games do I like? Well KOC might not be [...]
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| 11/06/2006 Round Table RPG
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| This is a playing card based rpg. All you need is a notebook, pencil, cards, and this rulebook. This is pretty much a never ending game… well only if you don’t die. In Round Table, every skill is based upon a stat, and replaces it when making checks. If you do not have the skill, [...]
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| 10/31/2006 Dead… and Back
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| Dead and Back is a game of survival in the face of the supernatural. It uses a dice pool system of resolution, a wound chart tracking how quickly you can run, and lets you push yourself to the limit - at the risk of turning on the other survivors. Combat is based on the power [...]
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| 10/26/2006 RPG Laboratory: Free Tools for Role Playing Game Developers
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| The makers of 1KM1KT are proud to present the launch of our sister website, RPG Laboratory!
1KM1KT is all about free RPG games. We publish them online, we promote them, and we even have a forum for developers to chat back and forth. This is great, but we’ve come to realize that we’re really missing out [...]
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| 10/16/2006 Gangland
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| A simple system of a percentile roll against the combination of a stat and skill is used. You can design your own guns, cars are free form, and a number of optional rules are provided. There is no setting per say, but there are a few suggestions in the added work.
Please, give me some feedback! [...]
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| 10/03/2006 The Zombie Plan
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| In The Zombie Plan, you play normal people dealing with a zombie attack. After the first turn, the group will have found shelter from the zombies - and one of you will be dead.
Death means you keep playing - only now you’re a zombie and your goal is to turn everyone else into zombies while [...]
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| 10/03/2006 Myriad
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| Ever wanted to write your own RPG but not known how to start? Myriad is a rules-light modular role-playing system that can be adapted to any genre and setting. Myriad is not an RPG in its own right, moreover it is a toolbox with which to construct the game of your dreams. Inside you will [...]
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| 10/03/2006 Adventure RPG
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| ADVENTURER is my first entry here. These rules originally were designed for a Fighting Fantasy style game book that it turned out I was too lazy to write. The idea here is for a 1-page RPG that covered all the bases of a typical fantasy RPG. It is meant as a tool for an experienced [...]
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| 10/01/2006 Phantasy Star: Ragol’s Curse
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| This work is meant as a salute to the computer game upon which it is based. It is an unsanctioned, unauthorized homage, a parody of Phantasy Star Online: Blue Burst. This work was begun as a result of a forum discussion at http://www.1km1kt.net/community/ I had observed that the forums had on more than one occasion [...]
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| 09/28/2006 Terror Town RPG
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| by Ronald Pehr
Terror Town RPG is a simple solo game wherein all rules of gameplay are included in a single character sheet. In the game, the player takes the role of a person trapped in the evil Terror Town, a ghost town whose legend claims a corrupt mayor sacrificed the souls of his entire [...]
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